Facebook Changes

Friday, September 23rd, 2011

Facebook has, for better or worse, become a pretty major part of most people’s lives. I interact with the cold, lifeless blue-and-white layout of this web site about fifty times more than I interact with my own best friends.

So I guess the point is that I can interact with my friends all day long, even when not in physical contact, just like the Jetsons and Star Trek told me I’d be able to one day. But wait, why the hell would anybody want that? If you told me ten years ago I would have a device in my pocket that would allow me to see every waking thought and movement of everyone I’ve ever met, I wouldn’t only not believe you, but I would also seriously question the sanity of anybody who would want such a thing. But yet here we are in 2011, and we are so defensive of our beloved that any time one 100px x 100px box is added to the page, people rally, pitchforks and torches at the ready, to march to Facebook corporate and demand Mark Zuckerberg’s head on a silver platter.

Another one of these changes happened about 24 hours ago, and about 4 out of every 5 status updates for a solid six hours were people complaining about the changes. Can we all just take a moment to remember that this is a TOTALLY FREE service at our disposal, that no one in the world is forced to use?


KILL!!!!!!!

Facebook, as well as Twitter, Google+, whatever your social media of choice may be, are WEB SITES. They are not water. They are not shelter. They are not constitutional, inalienable rights. If you want to stop using them, you certainly may, but you do not need to clutter up everyone’s (oh-so-horribly redesigned!) news feed with your idle threats to the Facebook gods. I won’t even mention the palpable irony in complaining about Facebook ON Facebook, because I’m sure it’s not lost on anybody.

Look, I get it. Change is scary. I’m probably the most stagnant person you’ll ever meet. The status-quo works, and there’s no need to disrupt that. But that doesn’t really work for a huge company like Facebook. If nothing ever changed until it was too late, don’t you think Facebook would have a little bit of a harder time staying at the top of the mountain? Whatever happened to Friendster? Or MySpace? Not to mention that the new changes are fairly minimal, and are actually pretty nice. The Twitterish feed in the top right gets a little redundant, but you can always, oh, I don’t know, not look at it. It’s not like that space was being used for anything useful before anyway.

Then again, all of this happened over 24 hours ago, which on the Internet, may as well be decades. I haven’t seen one complaint about Facebook on Facebook today. Information moves at such breakneck speed now that I get genuinely annoyed when I see people quoting memes I’ve already seen. If Rebecca Black’s Friday came out on a Friday, I was sick to death of it by Saturday morning. This rant itself is already trite and outdated. So, until next time, be sure to like us on Facebook!

If you can bear the mere sight of it, anyway.

Why Windows 8 Actually Looks Kind of Awesome

Wednesday, September 14th, 2011

I’m the first person to admit it: I am an arrant, shameless Apple fanboy. I was having a conversation with a PC-using friend of mine the other day, and he was explaining how he only gets excited about getting a new computer if certain specs dwarf his current setup’s. I confessed that I get an almost insatiable urge to buy a new computer any time Apple refreshes their iMac product line. It’s a sad, sad addiction, but it should bring extra weight to what I’m about to say:

Windows 8 looks pretty awesome.

Not that Windows 7 was bad, but it was less “oh, this is neat” and more “about time”, especially after the calamity that was Windows Vista. So I didn’t exactly have a lot of faith in Redmond’s latest iteration. But at yesterday’s BUILD conference, Microsoft unveiled its vision for computing future, and it certainly took me by surprise. I talked in one of my previous posts about Apple’s effort to unify mobile and desktop interfaces, and amazingly, it looks like Microsoft has beaten Apple to a design goal. Lifting heavily from the “Metro” UI first seen in Windows Phone 7, Windows 8 is definitely ready for today’s devices. It’s no secret that mobile is the way things are going now, and any way you can further marry mobile to desktop, it’s a win for everyone.

I know that people are going to become worried that this UI is overly simplistic, but just because PCs HAVE been difficult to use in the past, why does that mean they still have to be now? Just because we’re used to file trees, registries, and command prompts, why do we have to maintain these outdated ideologies forever? This is a major rethinking of the Windows experience; possibly the biggest since Windows 95. And it definitely has my attention.
Mind you, this UI wouldn’t be great for a lot of things; namely, working. While I wouldn’t be surprised to see Office ported to this UI, it would certainly be annoying to code, design, or perform a multitude of other tasks in this interface. That’s why Microsoft is splitting the UI. “Metro”, what you see above, is for consumption of media: Watching movies, listening to music, playing games, surfing the web, whatever. When you need to do some actual work, however, they are including a very XP/Vista/7-like interface, called the “Pro” interface. This, to me, is a surprisingly elegant solution, and one that they have done better than Apple, who just sort of threw iPad interface conventions on top of OS X.

Windows 8 is still in very early development, and the presentation was very, very far from perfect, but I am excited to see where Microsoft goes from here. It’s definitely a step in the right direction, and it’ll be interesting to see where Microsoft, and computing in general, goes from here.

Let’s get back to basics.

Wednesday, August 17th, 2011

Sometimes it’s really easy to overlook the simple things when it comes to design. It’s really easy to get caught up in the idea of making your site as flashy as humanly possible to draw in potential visitors; just look at the early 2000s explosion of people using Flash as a design element rather than a content embed. Swift animations and hyper-interactivity have their place, but when you rely almost solely on it, it can be at best distracting and at worst dizzying. Thankfully that trend has seemed to have plateaued a bit, as people are no longer impressed by frill alone on the Internet; we see plenty of it every day. Some sites–even stranger, some entire GENRES of sites, especially for some reason restaurant sites, shoe sites, and car sites–are still caught in the old-world mentality of more Flash = better content. And that couldn’t be further from the truth.

If you read The Oatmeal, you are probably familiar with one of his comics which portray this problem perfectly (And if you don’t read The Oatmeal, you should. It’s awesome.):


A Flash in the pan
Here is the problem. 99% of the time I go to a restaurant’s site, I want to know one of three things: Where it is, what they serve, and if it’s any good. What I’m NOT looking for is a loading bar that takes 3 minutes to load the Flash, pointless animation, blaring, auto-starting music and impossible to navigate menus. And sadly, that’s all I seem to get. For instance, look at this website for a restaurant/wine bar in Sacramento. What the hell is going on here? I’m not sure ANYONE in the world says to themselves, “Man, I really hope this site I’m about to go to starts playing music loudly and automatically!”, let alone the pretentious, swanky auditory vomit spewing from this website. I didn’t go to this site to watch a cork zip around the screen; I came here to learn about your food. Which is really one of the basics of not just web design, but any design: Design for your audience. Sites like these fail to do so.

For some reason shoe websites seem to be plagued by the same issue. Take for instance Converse’s website. Why do I need to battle a bout of vertigo every time I go to click on a link? There is such a huge difference between what is technically impressive and what is aesthetically pleasing. And this disconnect happens unfortunately much more often than it should. Web design shouldn’t be an epeen contest of how long the site took to develop, how many languages were necessary and how much processing power it requires; it should be about what looks good, and what is easily usable. Usability is really the most important thing here.

In defense of mobile
The other major problem that designers didn’t have to seriously worry about ten or even five years ago is the mobile market. Flash doesn’t work on iOS, Windows Phone 7 and most Android devices. On the few mobile devices Flash does work on, it’s clunky, slow, and battery consuming to a crippling degree. A lot of people will just disregard mobile, and that’s a huge mistake. I surf the web probably more on my iPhone than I do on my Mac nowadays, and I know I’m not alone in that. I find it especially ironic that restaurant websites are such major offenders of Flash overuse, since most of the time I’m going to a restaurant’s website, I’m out and about, on my phone, wondering “What should we eat?”.

Oh well, thank god for Yelp.

Say it with me, guys: Design with your audience in mind. Design with your audience in mind. Design with your audience in mind. Design with your audience in mind. Design with your audience in mind. Good. Now that you’ve felt my pain, the healing can begin.